面这个接口就实现了这个验证方法。
这样实现之后填写
https://example.com/api/wechat/work/callback 这个地址就好了。
[ApiController]
[AllowAnonymous]
[Route("api/wechat/work/callback")]
public class WechatWorkController(
WechatWorkClient client,
IBackgroundTaskQueue queue,
ILogger<WechatWorkController> logger
) : ControllerBase { /// <summary>
/// 回调验证 (GET)
/// </summary>
[HttpGet]
public IActionResult Echo(
[FromQuery(Name = "msg_signature")] string msgSignature,
[FromQuery(Name = "timestamp")] string timestamp,
[FromQuery(Name = "nonce")] string nonce,
[FromQuery(Name = "echostr")] string echoStr
) { // 验证签名
var verifyResult = client.VerifyEventSignatureForEcho(
timestamp, nonce, echoStr, msgSignature, out string? replyEcho
); if (verifyResult.Result) {
logger.LogInformation("Echo verification successful. ReplyEcho: {ReplyEcho}", replyEcho); return Content(replyEcho ?? string.Empty);
}
logger.LogWarning("Echo verification failed. Error: {Error}", verifyResult.Error?.Message); return BadRequest($"Verify signature failed: {verifyResult.Error?.Message}");
}
}
接收信息和上面的验证都是一个URL,区别是接收信息时,微信服务器会向URL发POST请求。
代码里有详细注释了,应该不用解释太多。
/// <summary>/// 接收消息 (POST)/// </summary>[HttpPost]
public async Task<IActionResult> Callback(
[FromQuery(Name = "msg_signature")] string msgSignature,
[FromQuery(Name = "timestamp")] string timestamp,
[FromQuery(Name = "nonce")] string nonce
) { // 必须读取原始 Request Body 流,而不能使用 [FromBody] 绑定
// 原因:
// 1. 微信签名验证依赖于原始请求体,任何空格、换行符的差异都会导致签名校验失败
// 2. 推送内容通常是加密的 XML,需要先获取原始字符串传给 SDK 进行解密
using var reader = new StreamReader(Request.Body);
var xml = await reader.ReadToEndAsync();
logger.LogDebug("Callback Body (Length: {Length}): {Xml}", xml.Length, xml); // 1. 验证签名
// 虽然 DeserializeEventFromXml 内部可能会包含解密过程,但显式验证签名是更安全的做法
var verifyResult = client.VerifyEventSignatureFromXml(timestamp, nonce, xml, msgSignature); if (!verifyResult.Result) {
logger.LogWarning("Callback signature verification failed. Error: {Error}", verifyResult.Error?.Message); return BadRequest($"Verify signature failed: {verifyResult.Error?.Message}");
} // 2. 使用 SKIT 库提供的扩展方法自动解密并反序列化
// 注意:需要在 WechatWorkClientOptions 中配置 PushToken 和 PushEncodingAESKey
WechatWorkEvent cqpryk.com wechatEvent;
try {
wechatEvent = client.DeserializeEventFromXml(xml);
logger.LogInformation("Callback deserialized successfully. MessageType: {MessageType}, FromUser: {FromUser}, ToUser: {ToUser}", wechatEvent.MessageType, wechatEvent.FromUserName, wechatEvent.ToUserName);
} catch (Exception ex) { // 反序列化失败(通常是因为签名验证失败或解密失败)
logger.LogError(ex, "Callback deserialization failed."); return BadRequest($"Deserialization failed: {ex.Message}");
} // 处理逻辑
if (string.Equals(wechatEvent.MessageType, "TEXT", StringComparison.OrdinalIgnoreCase)) { // 再次反序列化为具体的文本消息事件以获取 Content
var textEvent = client.DeserializeEventFromXml<TextMessageEvent>(xml); if (textEvent != null && !string.IsNullOrEmpty(textEvent.Content) &&
!string.IsNullOrEmpty(textEvent.FromUserName)) {
logger.LogInformation("Processing TEXT message from {FromUser}: {Content}", textEvent.FromUserName, textEvent.Content);
await ProcessTextMessageAsync(textEvent.FromUserName, textEvent.Content);
}
} else if (string.Equals(wechatEvent.MessageType, "IMAGE", StringComparison.OrdinalIgnoreCase)) {
var imageEvent = client.DeserializeEventFromXml<ImageMessageEvent>(xml); if (imageEvent != null && !string.IsNullOrEmpty(imageEvent.MediaId) &&
!string.IsNullOrEmpty(imageEvent.FromUserName)) {
logger.LogInformation("Processing IMAGE message from {FromUser}: {MediaId}", imageEvent.FromUserName, imageEvent.MediaId);
await ProcessImageMessageAsync(imageEvent.FromUserName, imageEvent.MediaId);
}
} else {
logger.LogInformation("Ignored message type: {MessageType}", wechatEvent.MessageType);
} return Ok("success");
}
因为企业微信可以主动给用户发信息,所以可以把接收和发送信息分开,例如调用LLM处理回复的时候,会比较慢,可以把回复放到异步任务队列里去实现。
纯文本处理起来还是比较简单的。
/// <summary>/// 异步处理文本消息/// </summary>private async Task ProcessTextMessageAsync(string toUser, string content) {
await queue.QueueBackgroundWorkItemAsync(async (serviceProvider, token) => { // 在后台任务中解析 Scoped 服务
var chatBot = serviceProvider.GetRequiredService<IChatBotService>();
var logger = serviceProvider.GetRequiredService<ILogger<WechatWorkController>>();
try {
logger.LogInformation("Processing background task for user {ToUser}", toUser); // 1. 调用 ChatBot 获取回复
string reply =lnzxyp.com await chatBot.ProcessMessageAsync(content); // 2. 发送回复
var accessToken = await _tokenService.GetAccessTokenAsync();
var request = new CgibinMessageSendRequest {
AccessToken = accessToken,
AgentId = _agentId,
ToUserIdList = [toUser],
MessageType = "text",
MessageContentAsText = new CgibinMessageSendRequest.Types.TextMessage {
Content = content
}
};
var response = await _client.ExecuteCgibinMessageSendAsync(request); if (!response.IsSuccessful()){
throw new Exception($"发送企业微信消息失败: {response.ErrorMessage} (Code: {response.ErrorCode})");
}
logger.LogInformation("Reply sent to {ToUser}: {ReplyContent}", toUser, reply);
} catch (Exception ex) {
logger.LogError(ex, "Failed to process message for {ToUser}", toUser);
}
});
}
图片麻烦一点,微信不会直接把图片数据发来,而是搞了个 mediaId,要我们手动去下载。
C# 这里还是方便的,直接把图片下载放到内存里交给第三方服务处理(如OCR),然后再把结果发出来。
/// <summary>/// 异步处理图片消息/// </summary>private async Task ProcessImageMessageAsync(string toUser, string mediaId) {
await queue.QueueBackgroundWorkItemAsync(async (serviceProvider, token) => {
var chatBot = serviceProvider.GetRequiredService<IChatBotService>();
var wechatService = serviceProvider.GetRequiredService<IWechatWorkService>();
var tokenService = serviceProvider.GetRequiredService<IWechatWorkTokenService>();
var logger = serviceProvider.GetRequiredService<ILogger<WechatWorkController>>();
var wechatClient =ttkqw.com serviceProvider.GetRequiredService<WechatWorkClient>();
try {
logger.LogInformation("Processing background image task for user {ToUser}", toUser); // 1. Download Image
var accessToken zggren.com= await tokenService.GetAccessTokenAsync(token);
var request = new CgibinMediaGetRequest {
AccessToken = accessToken,
MediaId = mediaId
};
var resp = await wechatClient.ExecuteCgibinMediaGetAsync(request, cancellationToken: token); if (!resp.IsSuccessful()) {
logger.LogError("Failed to download image: {Error}", resp.ErrorMessage);
await wechatService.SendTextMessageAsync(toUser, "抱歉,无法获取图片内容。"); return;
}
var bytes = resp.GetRawBytes();
var mimeType = "image/jpeg"; if (bytes.Length > 0 && bytes[0] == 0x89 && bytes[1] == 0x50 && bytes[2] == 0x4E && bytes[3] == 0x47) {
mimeType = "image/png";
}
var items = new ChatMessageContentItemCollection {
new ImageContent(bytes, mimeType)
}; // 2. Call ChatBot
var chatMessage = new ChatMessageContent(AuthorRole.User, items);
var reply = await chatBot.ProcessMessageAsync(chatMessage); // 3. Send Reply
await ttkq-163.cn wechatService.SendTextMessageAsync(toUser, reply);
logger.LogInformation("Reply sent to {ToUser}", toUser);
} catch (Exception ex) {
logger.LogError(ex, "Failed to process image message for {ToUser}", toUser);
}
});
}
好,企业微信搞定了。接下来看看公众号。
公众号和企业微信不一样,无法主动发信息,所以在收到用户信息时,要返回XML格式的相应,作为回复内容,5秒内必须回复。
验证回调这里就不重复了,和企业微信是一样的。
/// <summary>/// 接收消息 (POST)/// </summary>[HttpPost]
public async Task<IActionResult> Callback(
[FromQuery(Name = "msg_signature")] string? msgSignature,
[FromQuery(Name = "signature")] string? signature,
[FromQuery(Name = "timestamp")] string timestamp,
[FromQuery(Name = "nonce")] string nonce,
[FromQuery(Name = "encrypt_type")] string? encryptType
) {
using var reader = new StreamReader(Request.Body);
var xml = await reader.ReadToEndAsync();
_logger.LogDebug gzbeimu.com("Callback Body (Length: {Length}): {Xml}", xml.Length, xml); // 1. 验证签名
// 如果是安全模式 (encryptType == "aes"),使用 VerifyEventSignatureFromXml (需要 msg_signature)
// 如果是明文模式,SDK 内部 DeserializeEventFromXml 也会做一些校验,但通常明文模式签名校验使用 signature (VerifyEventSignatureForEcho logic)
// 这里主要处理安全模式,因为明文模式下通常不需要复杂的解密验证
if (string.Equals(encryptType, "aes", StringComparison.OrdinalIgnoreCase)) { if (string.IsNullOrEmpty(msgSignature)) { return BadRequest("msg_signature is required for aes encryption");
}
var verifyResult = _client.VerifyEventSignatureFromXml(timestamp, nonce, xml, msgSignature); if (!verifyResult.Result) {
_logger.LogWarning("Callback signature verification failed. Error: {Error}", verifyResult.Error?.Message); return BadRequest($"Verify signature failed: {verifyResult.Error?.Message}");
}
} else { // 明文模式,可以使用 signature 验证 (可选)
// var verifyResult = _client.VerifyEventSignatureForEcho(timestamp, nonce, signature);
} // 2. 使用 SKIT 库自动解密并反序列化
WechatApiEvent wechatEvent;
try {
wechatEvent = _client.DeserializeEventFromXml(xml);
_logger.LogInformation("Callback deserialized successfully. MessageType: {MessageType}, FromUser: {FromUser}, ToUser: {ToUser}",
wechatEvent.MessageType, wechatEvent.FromUserName, wechatEvent.ToUserName);
} catch (Exception ex) {
_logger.LogError(ex, "Callback deserialization failed."); return BadRequest($"Deserialization failed: {ex.Message}");
} switch (wechatEvent.MessageType?.ToLower()) { case "text":
var textEvent = _client.DeserializeEventFromXml<TextMessageEvent>(xml); if (!string.IsNullOrEmpty(textEvent.Content) &&
!string.IsNullOrEmpty(textEvent.FromUserName)) {
_logger.LogInformation("Processing TEXT message from {FromUser}: {Content}", textEvent.FromUserName, textEvent.Content);
var isSafetyMode = string.Equals(encryptType, "aes", StringComparison.OrdinalIgnoreCase);
var textReply = new TextMessageReply {
ToUserName = textEvent.FromUserName,
FromUserName = textEvent.ToUserName,
MessageType = "text",
Content =xiqinhb.com "这里是回复给用户的内容",
CreateTimestamp = DateTimeOffset.Now.ToUnixTimeSeconds()
};
var replyXml = _client.SerializeEventToXml(textReply, isSafetyMode); return Content(replyXml, "application/xml");
} break; default:
_logger.LogInformation("Ignored message type: {MessageType}", wechatEvent.MessageType); break;
} return Ok("success");
}
可以看到代码里判断是 text 类型后,构造了 TextMessageReply 类型的数据,然后调用 SKIT.FlurlHttpClient.Wechat 库提供的 XML 序列化方法。
这个库封装了直接序列化被动回复事件的扩展方法,默认会序列化为安全模式。
微信登录和大部分第三方单点认证流程差不多,已经写过好多次了。
不再赘述这个流程,感兴趣的同学可以看这篇文章: Django+Taro项目实现企业微信登录
本次我没有接入登录,而是用了另一种方式实现微信和平台用户的关联,就是平台上生成一个key,让用户在微信发送,感觉还挺有意思的,另辟蹊径。
所以这里搬运一下我之前做的单点认证项目里的代码吧,详情可以看这篇文章: IdentityServerLite项目和近期的开源计划
/// <summary>/// 企业微信登录 - 使用回调的 code 登录/// </summary>/// <param name="code"></param>/// <param name="state">一些让微信转发传给后端的参数,这里是单点认证项目的session_id</param>[HttpGet("wecom/login")]
public async Task<IActionResult> WecomLogin(string code, string? state = null) {
logger.LogInformation("企业微信登录,code: {code}, state: {state}, crop: {cropTag}", code, state, cropTag); if (string.IsNullOrWhiteSpace(state)) { return BadRequest(new ApiResponse { Message = "企业微信登录的 state 为空,无法获取 session" });
}
var session =ftzhibo.cn await authService.GetSession(state); if (session == null) { return NotFound(new ApiResponse { Message = $"session {state} 不存在!" });
}
var userInfo = await wecomService.GetUserInfo(code); if (userInfo == null) { return BadRequest(new ApiResponse { Message = "获取 userinfo 错误!" });
} if (userInfo.Errcode zgbdcg.com! livesoccerzb.cn= 0) { return BadRequest(new ApiResponse { Message = $"获取用户信息失败,企微错误信息: {userInfo.Errmsg}" });
}
var wechatUser = await wecomService.GetUser(userInfo.Userid); if (wechatUser == null) { return BadRequest(new ApiResponse { Message = "获取 user 错误!" });
}
var user = await userRepo.Where(a => a.PhoneNumber == wechatUser.Userid).FirstAsync(); // 用户不存在的话,自动创建用户
if (user ==zhiboapp.com.cn null) {
user = await accountService.CreateUser(
await accountService.GenerateUsername(wechatUser.Name),
wechatUser.Userid,zq2026.cn
wechatUser.Name
);
logger.LogInformation("用户 {Phone} 不存在,已创建新用户 {UserId}",
wechatUser.Userid, user.Id); // return NotFound(new ApiResponse { Message = $"用户 {wechatUser.Userid} 不存在!" });
}
try {
var url = await authService.LoginSessionAndGetUri(session, user, true);
logger.LogInformation("企业微信登录成功,跳转到链接: {url}", url); return Redirect(url);
}
catch (Exception ex) {
ex.ToExceptionless().Submit(); return Problem($"企业微信登录失败: LoginSessionAndGetUri 失败 - {ex.Message}");
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