1. Client 处理过程
internal/peer/channel/create.go
func executeCreate(cf *ChannelCmdFactory) error {
// 发送创建通道的交易
err := sendCreateChainTransaction(cf)
if err != nil {
return err
}
// 获取通道的创世区块
block, err := getGenesisBlock(cf)
if err != nil {
return err
}
b, err := proto.Marshal(block)
if err != nil {
return err
}
file := channelID + ".block"
if outputBlock != common.UndefinedParamValue {
file = outputBlock
}
// 保存通道创世区块信息
err = ioutil.WriteFile(file, b, 0o644)
if err != nil {
return err
}
return nil
}
1.1. 发送创建通道的交易
internal/peer/channel/create.go
func sendCreateChainTransaction(cf *ChannelCmdFactory) error {
var err error
var chCrtEnv *cb.Envelope
// 如果传入创建通道的交易信息,则读取并解析
if channelTxFile != "" {
if chCrtEnv, err = createChannelFromConfigTx(channelTxFile); err != nil {
return err
}
} else { // 如果没有传入,则根据默认的配置yaml进行创建
if chCrtEnv, err = createChannelFromDefaults(cf); err != nil {
return err
}
}
// 对交易信息进行必要检查,通过后对消息进行签名
if chCrtEnv, err = sanityCheckAndSignConfigTx(chCrtEnv, cf.Signer); err != nil {
return err
}
var broadcastClient common.BroadcastClient
broadcastClient, err = cf.BroadcastFactory()
if err != nil {
return errors.WithMessage(err, "error getting broadcast client")
}
defer broadcastClient.Close()
// 发送封装好的消息
err = broadcastClient.Send(chCrtEnv)
return err
1.2. 获取通道的创世区块
每隔 200 毫秒尝试从排序节点获取一次通道的创世区块,即区块号为 0 的区块。
internal/peer/channel/create.go
func getGenesisBlock(cf *ChannelCmdFactory) (*cb.Block, error) {
timer := time.NewTimer(timeout)
defer timer.Stop()
for {
select {
case <-timer.C:
cf.DeliverClient.Close()
return nil, errors.New("timeout waiting for channel creation")
default:
// 获取创世区块
if block, err := cf.DeliverClient.GetSpecifiedBlock(0); err != nil {
cf.DeliverClient.Close()
cf, err = InitCmdFactory(EndorserNotRequired, PeerDeliverNotRequired, OrdererRequired)
if err != nil {
return nil, errors.WithMessage(err, "failed connecting")
}
// 休眠 200 毫秒
time.Sleep(200 * time.Millisecond)
} else {
cf.DeliverClient.Close()
return block, nil
2. Orderer 处理过程
orderer/common/broadcast/broadcast.go
// Handle reads requests from a Broadcast stream, processes them, and returns the responses to the stream
func (bh *Handler) Handle(srv ab.AtomicBroadcast_BroadcastServer) error {
addr := util.ExtractRemoteAddress(srv.Context())
logger.Debugf("Starting new broadcast loop for %s", addr)
for {
// 接收消息
msg, err := srv.Recv()
if err == io.EOF {
logger.Debugf("Received EOF from %s, hangup", addr)
return nil
}
if err != nil {
logger.Warningf("Error reading from %s: %s", addr, err)
return err
}
// 处理消息
resp := bh.ProcessMessage(msg, addr)
// 发送处理结果
err = srv.Send(resp)
if resp.Status != cb.Status_SUCCESS {
return err
}
if err != nil {
logger.Warningf("Error sending to %s: %s", addr, err)
return err
}
}
}
来自 “ ITPUB博客 ” ,链接:https://blog.itpub.net/70016646/viewspace-2944709/ ,如需转载,请注明出处,否则将追究法律责任。