以太坊节点广播block的时候一部分节点广播整个block内容,其余节点广播block的hash,
本篇分析一下节点收到block hash后的处理
case msg.Code == NewBlockHashesMsg:
var announces newBlockHashesData
if err := msg.Decode(&announces); err != nil {
return errResp(ErrDecode, "%v: %v", msg, err)
}
// Mark the hashes as present at the remote node
for _, block := range announces {
p.MarkBlock(block.Hash)
}
// Schedule all the unknown hashes for retrieval
unknown := make(newBlockHashesData, 0, len(announces))
for _, block := range announces {
if !pm.blockchain.HasBlock(block.Hash, block.Number) {
unknown = append(unknown, block)
}
}
for _, block := range unknown {
pm.fetcher.Notify(p.id, block.Hash, block.Number, time.Now(), p.RequestOneHeader, p.RequestBodies)
}
收到消息后:
1 遍历收到的block hashes,mark下对端节点拥有此block
2 再遍历收到的hashes,与本地对比看是否已有该block,没有的append到unknown
3 遍历unknown,然后调用fetcher的Notify,带hash,block num,request header函数和request body函数
[plain] view plain copy
func (f *Fetcher) Notify(peer string, hash common.Hash, number uint64, time time.Time,
headerFetcher headerRequesterFn, bodyFetcher bodyRequesterFn) error {
block := &announce{
hash: hash,
number: number,
time: time,
origin: peer,
fetchHeader: headerFetcher,
fetchBodies: bodyFetcher,
}
select {
case f.notify
return nil
case
return errTerminated
}
}
Notify做的事情也很简单,new了一个announce结构,然后写到channel notify,实现了notify的作用,想必是有个地方一直在监听notify channel做事情,找到监听notify的地方
func (f *Fetcher) loop() {
// Iterate the block fetching until a quit is requested
fetchTimer := time.NewTimer(0)
completeTimer := time.NewTimer(0)
for {
// Clean up any expired block fetches
for hash, announce := range f.fetching {
if time.Since(announce.time) > fetchTimeout {
f.forgetHash(hash)
}
}
// Import any queued blocks that could potentially fit
height := f.chainHeight()
for !f.queue.Empty() {
op := f.queue.PopItem().(*inject)
if f.queueChangeHook != nil {
f.queueChangeHook(op.block.Hash(), false)
}
// If too high up the chain or phase, continue later
number := op.block.NumberU64()
if number > height+1 {
f.queue.Push(op, -float32(op.block.NumberU64()))
if f.queueChangeHook != nil {
f.queueChangeHook(op.block.Hash(), true)
}
break
}
// Otherwise if fresh and still unknown, try and import
hash := op.block.Hash()
if number+maxUncleDist
f.forgetBlock(hash)
continue
}
f.insert(op.origin, op.block)
}
// Wait for an outside event to occur
select {
case
// Fetcher terminating, abort all operations
return
case notification :=
// A block was announced, make sure the peer isn't DOSing us
propAnnounceInMeter.Mark(1)
count := f.announces[notification.origin] + 1
if count > hashLimit {
log.Debug("Peer exceeded outstanding announces", "peer", notification.origin, "limit", hashLimit)
propAnnounceDOSMeter.Mark(1)
break
}
// If we have a valid block number, check that it's potentially useful
if notification.number > 0 {
if dist := int64(notification.number) - int64(f.chainHeight()); dist maxQueueDist {
log.Debug("Peer discarded announcement", "peer", notification.origin, "number", notification.number, "hash", notification.hash, "distance", dist)
propAnnounceDropMeter.Mark(1)
break
}
}
// All is well, schedule the announce if block's not yet downloading
if _, ok := f.fetching[notification.hash]; ok {
break
}
if _, ok := f.completing[notification.hash]; ok {
break
}
f.announces[notification.origin] = count
f.announced[notification.hash] = append(f.announced[notification.hash], notification)
if f.announceChangeHook != nil && len(f.announced[notification.hash]) == 1 {
f.announceChangeHook(notification.hash, true)
}
if len(f.announced) == 1 {
f.rescheduleFetch(fetchTimer)
}
case op :=
// A direct block insertion was requested, try and fill any pending gaps
propBroadcastInMeter.Mark(1)
f.enqueue(op.origin, op.block)
case hash :=
// A pending import finished, remove all traces of the notification
f.forgetHash(hash)
f.forgetBlock(hash)
case
// At least one block's timer ran out, check for needing retrieval
request := make(map[string][]common.Hash)
for hash, announces := range f.announced {
if time.Since(announces[0].time) > arriveTimeout-gatherSlack {
// Pick a random peer to retrieve from, reset all others
announce := announces[rand.Intn(len(announces))]
f.forgetHash(hash)
// If the block still didn't arrive, queue for fetching
if f.getBlock(hash) == nil {
request[announce.origin] = append(request[announce.origin], hash)
f.fetching[hash] = announce
}
}
}
// Send out all block header requests
for peer, hashes := range request {
log.Trace("Fetching scheduled headers", "peer", peer, "list", hashes)
// Create a closure of the fetch and schedule in on a new thread
fetchHeader, hashes := f.fetching[hashes[0]].fetchHeader, hashes
go func() {
if f.fetchingHook != nil {
f.fetchingHook(hashes)
}
for _, hash := range hashes {
headerFetchMeter.Mark(1)
fetchHeader(hash) // Suboptimal, but protocol doesn't allow batch header retrievals
}
}()
}
// Schedule the next fetch if blocks are still pending
f.rescheduleFetch(fetchTimer)
case
// At least one header's timer ran out, retrieve everything
request := make(map[string][]common.Hash)
for hash, announces := range f.fetched {
// Pick a random peer to retrieve from, reset all others
announce := announces[rand.Intn(len(announces))]
f.forgetHash(hash)
// If the block still didn't arrive, queue for completion
if f.getBlock(hash) == nil {
request[announce.origin] = append(request[announce.origin], hash)
f.completing[hash] = announce
}
}
// Send out all block body requests
for peer, hashes := range request {
log.Trace("Fetching scheduled bodies", "peer", peer, "list", hashes)
// Create a closure of the fetch and schedule in on a new thread
if f.completingHook != nil {
f.completingHook(hashes)
}
bodyFetchMeter.Mark(int64(len(hashes)))
go f.completing[hashes[0]].fetchBodies(hashes)
}
// Schedule the next fetch if blocks are still pending
f.rescheduleComplete(completeTimer)
case filter :=
// Headers arrived from a remote peer. Extract those that were explicitly
// requested by the fetcher, and return everything else so it's delivered
// to other parts of the system.
var task *headerFilterTask
select {
case task =
case
return
}
headerFilterInMeter.Mark(int64(len(task.headers)))
// Split the batch of headers into unknown ones (to return to the caller),
// known incomplete ones (requiring body retrievals) and completed blocks.
unknown, incomplete, complete := []*types.Header{}, []*announce{}, []*types.Block{}
for _, header := range task.headers {
hash := header.Hash()
// Filter fetcher-requested headers from other synchronisation algorithms
if announce := f.fetching[hash]; announce != nil && announce.origin == task.peer && f.fetched[hash] == nil && f.completing[hash] == nil && f.queued[hash] == nil {
// If the delivered header does not match the promised number, drop the announcer
if header.Number.Uint64() != announce.number {
log.Trace("Invalid block number fetched", "peer", announce.origin, "hash", header.Hash(), "announced", announce.number, "provided", header.Number)
f.dropPeer(announce.origin)
f.forgetHash(hash)
continue
}
// Only keep if not imported by other means
if f.getBlock(hash) == nil {
announce.header = header
announce.time = task.time
// If the block is empty (header only), short circuit into the final import queue
if header.TxHash == types.DeriveSha(types.Transactions{}) && header.UncleHash == types.CalcUncleHash([]*types.Header{}) {
log.Trace("Block empty, skipping body retrieval", "peer", announce.origin, "number", header.Number, "hash", header.Hash())
block := types.NewBlockWithHeader(header)
block.ReceivedAt = task.time
complete = append(complete, block)
f.completing[hash] = announce
continue
}
// Otherwise add to the list of blocks needing completion
incomplete = append(incomplete, announce)
} else {
log.Trace("Block already imported, discarding header", "peer", announce.origin, "number", header.Number, "hash", header.Hash())
f.forgetHash(hash)
}
} else {
// Fetcher doesn't know about it, add to the return list
unknown = append(unknown, header)
}
}
headerFilterOutMeter.Mark(int64(len(unknown)))
select {
case filter
case
return
}
// Schedule the retrieved headers for body completion
for _, announce := range incomplete {
hash := announce.header.Hash()
if _, ok := f.completing[hash]; ok {
continue
}
f.fetched[hash] = append(f.fetched[hash], announce)
if len(f.fetched) == 1 {
f.rescheduleComplete(completeTimer)
}
}
// Schedule the header-only blocks for import
for _, block := range complete {
if announce := f.completing[block.Hash()]; announce != nil {
f.enqueue(announce.origin, block)
}
}
case filter :=
// Block bodies arrived, extract any explicitly requested blocks, return the rest
var task *bodyFilterTask
select {
case task =
case
return
}
bodyFilterInMeter.Mark(int64(len(task.transactions)))
blocks := []*types.Block{}
for i := 0; i
// Match up a body to any possible completion request
matched := false
for hash, announce := range f.completing {
if f.queued[hash] == nil {
txnHash := types.DeriveSha(types.Transactions(task.transactions[i]))
uncleHash := types.CalcUncleHash(task.uncles[i])
if txnHash == announce.header.TxHash && uncleHash == announce.header.UncleHash && announce.origin == task.peer {
// Mark the body matched, reassemble if still unknown
matched = true
if f.getBlock(hash) == nil {
block := types.NewBlockWithHeader(announce.header).WithBody(task.transactions[i], task.uncles[i])
block.ReceivedAt = task.time
blocks = append(blocks, block)
} else {
f.forgetHash(hash)
}
}
}
}
if matched {
task.transactions = append(task.transactions[:i], task.transactions[i+1:]...)
task.uncles = append(task.uncles[:i], task.uncles[i+1:]...)
i--
continue
}
}
bodyFilterOutMeter.Mark(int64(len(task.transactions)))
select {
case filter
case
return
}
// Schedule the retrieved blocks for ordered import
for _, block := range blocks {
if announce := f.completing[block.Hash()]; announce != nil {
f.enqueue(announce.origin, block)
}
}
}
}
}
来自 “ ITPUB博客 ” ,链接:https://blog.itpub.net/1600/viewspace-2802483/ ,如需转载,请注明出处,否则将追究法律责任。