首页 > Linux操作系统 > Linux操作系统 > GPGPU::数学基础教程
| 代码: |
| // GPGPU CONCEPTS Introduced: // // 1.) Texture = Array // 2.) Fragment Program = Computational Kernel. // 3.) One-to-one Pixel to Texel Mapping: // a) Data-Dimensioned Viewport, and // b) Orthographic Projection. // 4.) Viewport-Sized Quad = Data Stream Generator. // 5.) Copy To Texture = feedback. // // For details of each of these concepts, see the explanations in the // inline "GPGPU CONCEPT" comments in the code below. |
| basic_math_tutorial_cg.rar | |||
| 描述: |
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| 文件名: | basic_math_tutorial_cg.rar | ||
| 文件大小: | 105.92 KB | ||
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来自 “ ITPUB博客 ” ,链接:https://blog.itpub.net/14741601/viewspace-371997/ ,如需转载,请注明出处,否则将追究法律责任。