相信大家在很多的app肯定看到过手势密码解锁View,但是大家有没有想过怎么实现这样一个View,哈,接下来,小编手把手教大家教写一个GesturePasswordView。
先看一张效果图

2018-03-22_12_06_12.gif
要实现这样一个效果,首先需要在屏幕上绘制一个3x3九宫图,如下图

nine.png
具体思路:
1、要知道每个点在屏幕上位置。
2、知道各个点的位置,在去绘制,调用drawCircle(float cx, float cy, float radius, @NonNull Paint paint)方法。*
定义一个Point类,记录下每个点的位置和状态。
public class Point {//点的圆心的x,y的位置public float centerX;public float centerY;//每个点的索引private int index;//正常的状态private int normalState = 0;//按下的状态private int pressState = 1;//错误的状态private int errorState = 2;private int state = normalState;public Point(float centerX, float centerY, int index) { this.centerX = centerX; this.centerY = centerY; this.index = index;
}public void setErrorState() { this.state = errorState;
}public void setPressState() { this.state = pressState;
}public void setNormalState() { this.state = normalState;
}public void setState(int state) { this.state = state;
}public boolean stateIsPress() { return state == pressState;
}public boolean stateIsNormal() { return state == normalState;
}public boolean stateIsError() { return state == errorState;
}
GesturePasswordView类
public class GesturePasswordView extends View {//3x3的解锁Viewprivate static final int mRow = 3;private static final int mColumn = 3;//颜色private int mNormalColor = Color.GRAY;private int mPressedColor = Color.BLUE;private int mErrorColor = Color.RED;//画笔private Paint mNormalPaint;private Paint mPressPaint;private Paint mErrorPaint;private Paint mLinePaint;//保存Point的二位数组private Point[][] mPoints = new Point[3][3];private float mDotRadius;//被选中的点private List mSelectPoints = new ArrayList();private boolean mInitOnce;private boolean mIsTouchPoint;private boolean mIsErrorStatus;private GesturePasswordViewListener mGesturePasswordViewListener;public GesturePasswordView(Context context) { this(context, null);
}public GesturePasswordView(Context context, @Nullable AttributeSet attrs) { this(context, attrs, 0);
}public GesturePasswordView(Context context, @Nullable AttributeSet attrs, int defStyleAttr) { super(context, attrs, defStyleAttr);
}private void initPaint() {
mNormalPaint = getPaint();
mNormalPaint.setColor(mNormalColor);
mPressPaint = getPaint();
mPressPaint.setColor(mPressedColor);
mErrorPaint = getPaint();
mErrorPaint.setColor(mErrorColor);
mLinePaint = getPaint();
mLinePaint.setColor(mPressedColor);
}/**
* 画笔
*
* @return
*/private Paint getPaint() {
Paint paint = new Paint();
paint.setAntiAlias(true);
paint.setDither(true);
paint.setStyle(Paint.Style.STROKE);
paint.setStrokeWidth(mDotRadius / 9); return paint;
}@Overrideprotected void onDraw(Canvas canvas) { super.onDraw(canvas); if (!mInitOnce) {
initDot();
initPaint();
mInitOnce = true;
} for (int i = 0; i width) {
offsetY = (height - width) / 2;
} else {
offsetX = (width - height) / 2;
}int squareWidth = width / 3; //外圆的半径
mDotRadius = width / 12;//mPoints[0][0] = new Point(offsetX + squareWidth / 2, offsetY + squareWidth / 2, 0);//mPoints[0][1] = new Point(offsetX + squareWidth * 3 / 2, offsetY + squareWidth / 2, 1);//mPoints[0][2] = new Point(offsetX + squareWidth * 5 / 2, offsetY + squareWidth / 2, 2);//mPoints[1][0] = new Point(offsetX + squareWidth / 2, offsetY + squareWidth * 3 / 2, 3);//mPoints[1][1] = new Point(offsetX + squareWidth * 3 / 2, offsetY + squareWidth * 3 / 2, 4);//mPoints[1][2] = new Point(offsetX + squareWidth * 5 / 2, offsetY + squareWidth * 3 / 2, 5);//mPoints[2][0] = new Point(offsetX + squareWidth / 2, offsetY + squareWidth * 5 / 2, 6);//mPoints[2][1] = new Point(offsetX + squareWidth * 3 / 2, offsetY + squareWidth * 5 / 2, 7);//mPoints[2][2] = new Point(offsetX + squareWidth * 5 / 2, offsetY + squareWidth * 5 / 2, 8);//为了简便,用for循环
for (int i = 0; i 写到这里3x3九宫图绘制完了,接下来是手指触摸时绘制两个点之间的连线了。如下图

CIJ6_4AYF8Y6YEI3PUOHS7B.png
两个点之间连线是内圆之外与内圆之外的连线,怎么计算这两个点的位置呢?如下图

m9.png
private void drawLineToCanvas(Canvas canvas) { if (mSelectPoints.size() >= 1) {
Point lastPoint = mSelectPoints.get(0); for (int i = 1; i 处理下手指的Touch事件
float mMovingX;float mMovingY;@Overridepublic boolean onTouchEvent(MotionEvent event) { //显示错误时有个时间,是错误的状态是手指触摸是不能绘制的
if (mIsErrorStatus) { return false;
}
mMovingX = event.getX();
mMovingY = event.getY();
Point point = getPressPoint(); switch (event.getAction()) { //手指按下
case MotionEvent.ACTION_DOWN: if (point != null) {
mIsTouchPoint = true;
mSelectPoints.add(point);
point.setPressState();
} break; //手指移动
case MotionEvent.ACTION_MOVE: if (point != null) { if (!mSelectPoints.contains(point)) {
mSelectPoints.add(point);
point.setPressState();
}
} break; //手指抬起
case MotionEvent.ACTION_UP:
mIsTouchPoint = false; if (mGesturePasswordViewListener != null) { if (mSelectPoints.size() 用户可能会解锁错误,处理下解锁View错误的情况,每个点和点与点之间的连线显示红色
/**
* 显示错误
*/private void showSelectError() { for (int i = 0; i 显示错误完毕之后,需要恢复下点的正常状态
/**
* 清空所有选中的点
*/private void clearSelectPoints() { for (int i = 0; i 获取手指触摸的是哪个点,根据点的圆心位置到手指触摸的位置的距离小于外圆的半径。如图

m6.png
只要在蓝色区域内就可以,之外的话手指肯定不在这个圆内。
private Point getPressPoint() { for (int i = 0; i 最后说下index的作用,index是记录了每个的点的索引,这样做可以知道用户连了哪些点。整个3x3的九宫图解锁到这绘制完毕,只粘贴了部分关键代码,完整代码github地址:https://github.com/StevenYan88/GesturePasswordView
有不懂的还可以加小编的微信StevenInSH-,(注意微信号最后面有个减号)。
来自 “ ITPUB博客 ” ,链接:https://blog.itpub.net/1369/viewspace-2805256/ ,如需转载,请注明出处,否则将追究法律责任。